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June 3, 2011
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Vanquish the Evil by Andantonius Vanquish the Evil by Andantonius
Here's an illustration for a special TAD assignment, to create an illustration for the WoW TCG, based on one of three scenarios that were provided in the brief.

This particular one is of a Draenei Priest striking down a Flesh Giant in Icecrown. I got a lot of fanjoy out of this since my main for quite a while was just like this, haha. But what's really exciting is that the senior AD at Blizzard is coming in next week to review all the pieces, so I'm excited (and somewhat terrified) to hear what he'll say. It's an awesome opportunity either way though, and I had a blast doing it. It's gotten me super excited for next semester as well, when we're getting in to our majors and will start worldbuilding!

So yeah, hope ya dig it, have a good one!

Copyright Blizzard Entertainment.
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:iconcapnnomn:

Hi. You're amazing! If you could take a quick second to answer this, you would honestly change my life: What do I physically need to do during practice, each day, to eventually be able to create art like you? How did you learn and become so amazing?!!


Can you please break down exactly what one extremely motivated beginner student would need to do, each & every day when he or she sits down to practice, in order to create these incredible photorealistic 2d digital drawing/paintings?


People just say 'Practice.' But I do not know 'exactly' what this entails. 


Can you maybe make me, like, a list or something?!! So I can then go out and explore those topics? Or at least tell me what I need to physically be doing with my practice time so I can get as good as you? 


If there's any books/DVDs/tutorials you can recommend that totally helped you get better, that would be so freakin' incredible!!!


Thanks for the help!

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:iconandantonius:
Andantonius Jan 10, 2014  Professional Digital Artist
Well, the gist of what people have told you is correct. Practice is everything; you can go to the best school and buy the most expensive paint, brushes, hardware and software but if someone with a stack of printer paper and a 2b pencil draws more than you, that person will improve more quickly. So the biggest thing is to be drawing every day.

Beyond that, simply put some time on a regular basis to analyze where your work is at and where you need to improve, then do studies to build up those skills you feel are lacking. If you draw all week and notice that your hands don't come out looking right, then dedicate the following week to studying hands, etc. You'll need to build up all your foundations skills; perspective, anatomy, composition, light and form, painting, etc. and when your foundations improve your creative ideas will be represented more accurately. The key there is that foundations are boring, you're going to have to draw about 1,000 cubes to get a basic handle on perspective, but if you want to draw cool monsters and spaceships that is a prerequisite you can't skip.

As far as resources I would recommend these books:
The Gnomon Workshop DVDs
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:iconcapnnomn:
Thank you so much for the help! I am going to create amazing art. 
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:iconblitzaritz:
whoa this is superb!
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:iconandantonius:
Andantonius Aug 25, 2012  Professional Digital Artist
Thank you! :)
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:iconrobertstudio22:
RobertStudio22 May 12, 2012  Student General Artist
this is just amazing great work on this epic amazing
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:iconagathakeyguard:
Great picture! :)
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:iconparkurtommo:
parkurtommo Apr 3, 2012  Student Digital Artist
Heh I saw this yesterday in the conceptart.org forum.

Great job.
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:iconkarioks:
This is great work!
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:iconandantonius:
Andantonius Feb 24, 2012  Professional Digital Artist
Thanks!
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